Sunday, October 30, 2011

25 To life(fully rip + highly compressed 283mb only)MEDIAFIRE LINK

25 To life(highly compressed 283mb only)MEDIAFIRE  BY REDZUAN

25 To life(fully rip + highly compressed 283mb only)MEDIAFIRE LINK

25 to Life is a third person action game with a terrible aiming mechanic and woefully inadequate controls. As you might assume, that does a whole lot to make the game as unnecessarily frustrating and perplexing as possible. In it, you'll be able to use a wide variety of guns including several pistols, SMGs, rifles, grenades and Molotov cocktails. Each painfully linear stage plays out through a series of combat arenas. In other words, you enter an area, kill the enemies, pick up the floating health pack, move to next area, kill more guys. That's pretty much it. With a game so specifically focused on combat, it's amazing how limited your character is in terms of abilities. After playing through the game's first two levels, you've seen pretty much all there is to see.



Whoever you're controlling can crouch, run around, occasionally vault walls and lean side to side. The leaning is the only combat option that might have proved worthwhile or added some strategy, but as it stands it's pretty much useless. For one, you don't really lean that far, so you can't see much more of the combat area than if you were to just run out from behind cover. Second, the actual lean is slow, meaning if there are enemies around that know where you are, they're definitely going to shoot you. Third, once noticed, the enemies will always seem to know when you're going to lean out.



Basically, this means fighting from cover is awkward and ineffective. This is especially true since enemies will frequently lean out from cover too. In many cases you can't see exactly where your foes are and because the leaning controls are so slow to respond, you'll have to stand out in the open to know when you're able to shoot at them. Don't get the wrong impression here; just because the enemies take cover doesn't mean they're smart

MINIMUM PC REQUIREMENTS

Pentium 4 1.4GHz Processor

256MB RAM

64MB DirectX compatible Video Card with Pixel Shader 1.1 Support

Video HW Transform & Lighting:

Vertex Shader Version: Required - 1.1

DirectX compatible Sound Card

DirectX 9

DVD-ROM Drive

2.5GB Hard Disk Space

Keyboard

Mouse

Download: 283 MB

http://www.mediafire.com/?sharekey=403af5f87db7d1f94c17ca8801618ef703634653539e86964df0d6082f1c2cd0

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